ANANTA Details Nova City and Chongxiao Open Worlds

ANANTA's Nova City and Chongxiao received new developer detail on September 7, 2026, expanding how the game's two urban settings fit together. Current official material presents Nova City as the player's new destination and Chongxiao as familiar home territory reached by plane, with exploration supported by cars, bikes, boats, public transportation, aerial travel and building-to-building swinging. ANANTA is scheduled for a global launch on January 15, 2027.
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Nova City and Chongxiao Form ANANTA's Two-City World
ANANTA is building its urban world around two named cities: Nova City and Chongxiao. The current official game listing frames them as two distinct adventures rather than different names for the same location.
| City | Officially established role |
|---|---|
| Nova City | The player's new destination, where the protagonist begins building a reputation and encountering the city's people and problems. |
| Chongxiao | Familiar home territory that can be revisited by plane and still contains secrets to uncover. |
The two-city setup expands the scale of the urban exploration already shown in earlier ANANTA gameplay material. Official descriptions cover business districts, hidden alleyways, quieter neighborhoods and busy older streets, giving the world several kinds of urban spaces rather than one repeated city environment.
Nova City Is Built Around Urban Exploration
Nova City has been the main setting shown in ANANTA's existing gameplay material. The player arrives there as a newcomer and begins making a name in the city while dealing with threats, meeting different characters and taking on different roles.
NetEase describes the city as a place where ordinary urban activity and unusual events can overlap. The map contains interactive hotspots that can trigger activities and encounters, while NPCs are designed to behave as part of the surrounding city rather than standing only as static quest markers.
That structure extends to the kinds of roles players can experience. Official gameplay material has shown the player operating as a cop, hacker, delivery worker and live-streamer, with character switching used to show different sides of city life and separate personal stories.
Chongxiao Extends the Adventure Beyond Nova City
Chongxiao is now explicitly part of ANANTA's current two-city structure. Unlike Nova City, where the player begins as a stranger, Chongxiao is described as the character's old stomping grounds.
The official listing says a plane ticket takes the player back there, establishing air travel as the connection between the two settings. It also makes clear that familiarity does not mean Chongxiao has already been exhausted: the city still holds hidden secrets for the player to discover.
The available official material does not yet provide a complete district-by-district breakdown of Chongxiao, so named subareas, bosses and city-specific unlock requirements remain unconfirmed. The currently verified information establishes its place beside Nova City without filling those gaps with assumptions.
Movement Is Designed Around the City
Exploration is not limited to moving through streets on foot. ANANTA's official gameplay material describes a broad traversal system built around both personal movement and vehicles, giving players several ways to move across its urban spaces.
- Swinging: characters can use aerial movement to travel between buildings and reach elevated destinations.
- Road vehicles: cars and taxis are available for moving through the city.
- Personal transport: bikes provide another ground-level option.
- Public transport: subways and buses are part of the city's transportation network.
- Air travel: helicopters are among the usable vehicles shown in official gameplay details.
- Water travel: current official listings also describe sailing as part of the exploration system.
Vehicles are not presented solely as scenery. NetEase says they can also be used during missions, while the wider movement system is designed around reaching visible destinations instead of restricting players to a narrow sequence of routes.

The Cities Extend Above and Inside Street Level
ANANTA's city design also uses vertical and interior spaces. Official gameplay details describe accessible interiors spread across rooftop, mid-level and ground-floor layers, allowing exploration to move through buildings and elevated areas as well as streets.
That approach is paired with interactive city activity. Hotspots can trigger encounters such as events in parks or conflicts on the street, and other official examples include street racing and character-specific occupations. Together, those systems give locations a function beyond serving as paths between combat encounters.

Global Launch Is Set for January 15, 2027
ANANTA is scheduled to launch globally on January 15, 2027. Current official listings place the game on PC, PlayStation 5 and mobile platforms, with the global site providing pre-registration and links to the game's platform ecosystem.
The release timing means Nova City and Chongxiao are being established before launch as core parts of the playable world. Additional details such as the full layout of Chongxiao, named districts, city-specific activities and any separate access requirements can be added once Naked Rain or NetEase publishes them through official channels.
FAQ
6 questionsThe current official ANANTA listing identifies Nova City and Chongxiao as the game's two central cities. Nova City is where the player begins building a reputation, while Chongxiao is described as familiar home territory with secrets still to uncover.
The official game listing says Chongxiao is reached by plane. The two locations are presented as separate urban adventures within ANANTA's broader world.
ANANTA supports movement on foot and through several transportation systems. Official material shows cars, bikes, boats, subways, buses, taxis and helicopters, along with aerial movement and swinging between buildings.
Official gameplay material describes interactive hotspots, city events, NPC activity, street racing, different character roles and explorable interiors. Players can move through business districts, hidden alleys and different neighborhoods rather than following a single fixed route.
NetEase's official gameplay material says the city includes accessible interiors across rooftop, mid-level and ground-floor layers, expanding exploration vertically as well as across streets and neighborhoods.
ANANTA is scheduled for January 15, 2027. Its current official listings cover PC, PlayStation 5 and mobile platforms.
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